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Category Archives: agile
What The Karate Kid Can Teach Us About Agile and UX
In the Karate Kid (the first one, aka the good one) the seemingly innocuous Mr. Miyagi takes on wayward Daniel-san and teaches him to totally kick-ass in karate. While the movie is a prized trinket of 80’s pop culture, heartwarming … Continue reading
Posted in agile, design, Lean UX, Productivity, startups, ux team, work ethic
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Lean UX is not just for lean startups
As the conversation around Lean UX heats up in the blogs, Twitters and conferences a lot of reference is made to the ideas of lean startup promoted by Eric Ries, Steve Blank and others. Many discussions focus on how user experience … Continue reading
Posted in agile, design, Lean UX, Productivity, startups, Uncategorized
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Adding Game Mechanics To Agile Processes Part 2: Limiting In-Flight Cards
In the second part of this two-part series on adding game mechanics to Agile (read Part 1) processes, I want to discuss limiting the amount of cards a team has “in flight” at any given time. By in-flight, I … Continue reading
Posted in agile, Productivity, ROI, work ethic
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Adding Game Mechanics to Agile Processes Part 1: Card Aging
Seems like everybody wants to gamify everything these days. Far be it for me to not jump on this bandwagon as well . When properly harnessed, adding game mechanics to certain processes can make them more fun, engage the team … Continue reading
Posted in agile, Productivity, ROI, work ethic
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Lean UX presentation audio now available
Just a quick note that the audio from my South by Southwest presentation, Lean UX: Getting Out of the Deliverables Business is now available on the SXSW site. The slides are available on Slideshare. I’ll work on melding the two … Continue reading
Posted in agile, Conferences, design, Productivity, ux team
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UX Designer as Product Owner
For the past 4 months I’ve been functioning as the Product Owner for my Scrum team. Interestingly, I’m also the UX designer for the team. Many articles point to the challenges, at times seemingly insurmountable, that this dual-role creates. While … Continue reading
Posted in agile, ux team
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Why I spent my weekend talking Agile and User Experience
“What are you going to do this weekend?” “I’m going to hang out in the Financial District with a bunch of folks from various disciplines and locations to discuss the intersection of Agile and User Experience.” “All weekend? Um, that … Continue reading
Posted in agile, Conferences, design, ROI, startups, ux team, work ethic
9 Comments
Experiencing the Experience: The Case for Prototyping
I realized this week that in a traditional web app design scenario there end up being three review cycles: Wireframe review – ensuring all the elements are on the page, hierarchically correct and flowing logically from screen to screen. Confirming … Continue reading
Posted in agile, design, Productivity, prototyping
Tagged agile, design, prototyping, reviews, ux
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The Battle of Phase 2 vs The Shiny Object
“We’ll take care of it in Phase 2.” Famous last words. This is the cry of compromise. It’s a phrase that echoes the silenced screaming of a thousand designers agreeing to less than 100% of the approved design being launched. … Continue reading
Cigarettes, Wine and Design: a reflection on Euro IA 2010
September 24-25, 2010 found me in Paris, France attending the 6th installation of the Euro IA summit. I hadn’t been to a design conference in a while and it had been nearly 5 years since I’d been to a professional … Continue reading
Posted in agile, Conferences, design, Productivity
Tagged conference, euroia, euroia2010, france, lean design, lean IA, paris, ux
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